Terra Nova by maizelongboat
WINNER“Best Emerging Digital or Interactive Work”imagineNATIVE Film & Media Festival 2019
Controls (browser)
Keyboard (Terra)Move: ADJump: WInteract: L-SHIFT
Keyboard (Nova)Move: ←→Jump: ↑Interact: R-SHIFT
Controls (Windows)
Controller 1 (Terra)Move: ←→Jump: AInteract: X
Controller 2 (Nova)Move: ←→Jump: AInteract: X
KeyboardMove: AD / ←→Jump: W / ↑Interact: L-CTRL / R-CTRL
Game Synopsis
Set on Earth in the far distant future, this 2-player cooperative platformer explores what first contact between Indigenous and Settler peoples might look like thousands of years from now. The game follows the stories of Terra, an Elder Earthborn landkeeper, and Nova, a youthful Starborn inventor as they explore their respective environments and interact with the people in their communities. Their two worlds collide after a mysterious spacecraft crash-lands in Earthborn territory and Terra is asked to investigate. Nova, in the meantime, is separated from the rest of his people and must navigate an alien world to find them. Players must explore unique environments and interact with interesting characters to uncover mysteries of the past.
Development Team
Maize Longboat – Creative Director, ProducerMehrdad Dehdashti – Technical DirectorRay Caplin – Artist, AnimatorBeatrix Moersch – Sound Designer
Generously Supported by
Initiative for Indigenous FuturesAboriginal Territories in CyberspaceHexagram NetworkSocial Sciences and Humanities Research Council of CanadaDepartment of Communication Studies, Concordia University
Special thanks to
Obx Laboratory for Experimental MediaTechnoculture, Art and Games Research CentremLabGrand River Post Secondary Education Office