Spirit Cleaning by Harry, StarSkull, The CEO of Bad Art
Table of Contents
Estimated playtime: 45 minutes to 1 hour. This game does not have a save function.
Spirit Cleaning is an action/visual novel hybrid game where you play as The Cleaner, a spring cleaner visiting a residential house in the suburbs.
However, this job isn’t a normal one – each room of the house is haunted by the tragedies that befell its many residents and their bloodied crime scenes.
And they’re all anime girls.
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There are two control schemes (selectable in the Pause menu [Esc]):
- Tank controls – W to move forward, A/D to turn.
- Camera-relative controls: WASD to move. The direction you move will depend on where the camera faces.
Press E to interact with things!
Contains ghosts talking about deaths of varying levels of violence.Contains bloody/gorey scenes and strong language/profanity.
You’ll find out. But we do have a talking car, and a Gamer.
- An eerily familiar house to explore!
- 7 ghosts/rooms with unique stories!
- Cleaning minigame action!
- Demonic Rituals!
- At least 1 existential crisis.
Harry Petch – Game Design, Writing and ManagementStarSkull – Code Octopus, Mechanics Design and Implementation, ProofreadingCEO of Bad Art – Character Art and Co-writing
Features some music and art by Erik Sheader, and some art by Allen Rutledge.All other attributions included in game.
A game made for the HQ Residential House Game Jam. Thanks for the opportunity to develop this, we’ve really learnt a LOT from this project!