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ROTA (for Playdate) by professir

2 mins
Games itch.io
Table of Contents
You may purchase ROTA in Playdate Catalog for leaderboard support! #

This easy-to-learn but hard-to-master endless cranker will have you hooked after just a few swings. #

“i cant stop playing this game”

“Ok ROTA is super fun. Excellent use of the crank.”

“Very fluid and swoopy-swingy.”

“great game. I love how fluid everything feels.”

“I’m enjoying ROTA a lot! I’m very bad at it, but it’s a great game”

“it’s a really cool game, and I’m terrible at it!”

For all the **high-score chasers **and arcade-game lovers, this **simple and addictive **game is built from the ground-up to harness the strengths of the Playdate with its minimalistic visual style and satisfying crank-based gameplay. Fluidly swing from anchor to anchor as you try to beat your high-score while avoiding the inevitable. This game is a perfect **pickup-and-play **whether you have 30 seconds or 30 minutes. 

How to Play #

  • CRANK to attach to anchors
  • STOP CRANKING to detach from anchors
  • Don’t run into the walls or anchors

And that’s it! Deceptively simple, strangely addicting.
TIP: Cranking clockwise will search for anchors on the right side of the player, while cranking counter-clockwise will search for anchors on the left side.

#

Features #

  • Intensely crankable infinite action
  • Retro SFX and chiptunes that’ll make your palms sweat
  • Bouncy graphics and splashy particles
  • Addictive gameplay with progressive stat tracking

Once you’ve mastered the basics… #

  1. When attached, try cranking in the opposite direction to detach from your current anchor and immediately attach to another
    1. Slightly cranking in the opposite direction can also be used to detach at a precise moment during orbit
  2. **When attached, keep cranking and then long-press the B button at the precise moment you want to **detach
  3. The B button can be helpful when you’re in a jam but isn’t necessary for gameplay. You can learn to use crank-only techniques just as effectively

PROTIP: try to enter orbit around anchors at a reasonable distance. Too close and it is very hard to avoid slamming into a wall when you detach!

#

Now go get that high-score! #

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