Quur by Lucie Viatge
Violence is not always your best option
In a world sustained by a magical liquid, called the Color, you embody an ethereal being capable of manipulating it.
Every action you take will have a direct impact on the forest of Quur and on the creatures who inhabit it.
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Quur is a student game made at Supinfogame RUBIKA (France) during the 2015-2016 school year.
▶ More information on our website
The game is playable on
Windows only. For a better experience, we recommend the use of a gamepad, but Quur can also be played with a keyboard.
KEYBOARD CONTROLS:
WASD or ZQSD to Move
SPACE to Jump
Left Click for Fast Attacks
Right Click for Heavy Attacks
Q or A for Projectile
E for Intimidation
SHIFT to Dodge
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Credits:
CODE
Arthur Vilain – Design and Programming
Thibaud Troalen – Programming and Project Management
ART
Héloïse Lozano – 3D Art, Environment Art and Level Building
Typhaine Uro – FX, Shaders, UI Design and 3D Art
Lucie Viatgé – Concept Art, 3D Art and Animation
DESIGN
Caroline Bitterly – Design, Narration and Level Building
Dante Medina – Design, Narration and Level Design
External Team
Marc Enciso – Sound Design and Music
Aurore Fiorini – Additional Animations
Job Jacela – Additional Programming