PlayDaPon by Lonely Star Software, stephan_gfx
Table of Contents
The classic 16-bit action puzzle game brought to your playdate in vivid 1-bit color.
An intense match-3 with a rising board, gravity, and garbage blocks that drop in from above. Set up combos and chains to clear the board and score points!
Now On Catalog! #
- We’ve released on the Playdate Catalog, find us here: https://play.date/games/playdapon/
- The Playdate Catalog version also features global highscore table (unfortunately the high score table is ONLY available when purchased through the playdate catalog)
1.1 Release: Time Attack Mode #
We’ve released a new 1.1 update to PdP which includes a Time Attack Mode. You have 3 minutes to try and beat your top score! You can read more about the update in our Devlog.
Controls #
- dpad: move the cursor
- b: pull the stack up
- a: swap blocks under cursor
NOTE: this game is played with the playdate held in the 90º rotation position.
Instructions #
Horizontal or vertical runs of three or more matching block types are cleared. Swapping a block over an edge will cause it to fall.
The stack rises over time. The game ends when blocks reach the top of the stack. The rising of the stack is delayed while matched blocks are clearing.
Combos are triggered by clearing more than three blocks at once. Chains are triggered by matches caused by blocks falling due to cleared blocks below.
Combos and Chains dramatically increase scoring and pause the rise of the board.
Garbage blocks fall on the top of the stack. They can only be cleared by touching matches of other blocks. Garbage clears to standard blocks. Because these blocks stay suspended in air while converting, they provide an opportunity for counter attack by lining up matching blocks beneath to set up chains.
Credits #
Made by @stevelavietes and @stephan_gfx
Music by @stevelavietes
Thanks for taking a look, we hope you enjoy!