Pigeon Ascent by Escada Games
Table of Contents
PIGEON ASCENT #
V1.6.1 #
In Pigeon Ascent, take care of your own pigeon as they fight increasingly stronger foes, and then face the legendary Pigeon God at the end… can you keep death far from your bird?
Inspired by games such as La Brute, Tamagochi and a little bit of Pokémon, **Pigeon Ascent **is our game for Ludum Dare #46. I admit that we strayed a bit from the theme, but since we had tons of fun developing this game, we’re quite happy with the result 🙂
Observation: #
This game was made for the Ludum Dare #46. If you want, you can play the first uploaded version here!
Gameplay and controls: #
The mouse is used for everything. The pigeons fight by themselves, but you can choose the attribute points and which enemies your pigeon will fight.
Credits: #
Big thanks to Daniel Linssen, Joeb Rogers, and Nimble Beasts for the text fonts we used in this game.
Software used: #
Engine: Godot Engine 3.2;Art: Aseprite;Sound effects: JXFR, Audacity;Music: Deflemask.
Roles: #
Delta-key: Coding, music, design, sound effects;Sklaiser: Art, design, playtesting.
Source code: #
It’s on github! This game’s code up to version 1.5.5 is under the MIT License.
However, please note that past this version, we decided to not share the source code anymore since we plan to release a more complete and polished version of this game someday.Therefore, the version currently published here on itch.io is not under the MIT License, and can not, for instance, be published on platforms such as Steam by anyone besides ourselves (Escada Games).