Nuclear Blaze by Deepnight Games
Table of Contents
https://www.youtube-nocookie.com/embed/zERLzDkyoDs
Nuclear Blaze is a unique 2D firefighting game from the creator of Dead Cells, with all the devastating backdrafts, exploding walls and sprinklers you could expect. Fight your way through a mysterious facility and try to keep the blaze under control. #
♫ SOUNDTRACK
| ORIGINAL GAME JAM VERSION
| WEBSITE
Features #
- A unique 2D firefighting game with all the devastating backdrafts, exploding walls and sprinklers you could expect.
- Smooth “signature” controls and gameplay from the guy who was in charge on Dead Cells.
- An action/adventure game crafted with love and attention to details.
- Use your fire hose carefully to keep the blaze under control and progress through the facility.
- Dedicated “Kid mode” designed for very young kids (~3 years old and more), with specific level design, rules and gameplay… while still featuring firefighters, helicopters and trucks!
- Not a roguelite/like/vania this time!
- Unravel the true story of Site 16 and Anomaly-█████. Access to these informations may require authorization clearance ████ and ██
Story #
The world is burning.
Well, not exactly, but the whole region is.
As a trained firefighter, you’re being air-dropped right in the middle of this hell blaze to investigate and look for survivors. But the unexpected presence of an unknown military facility might somewhat affect your plans.
Using only your fire hose and your skills, you try to clear all fires in each area. But that won’t be an easy task: wildfire will spread around you, and even just opening a door might become a serious threat if not planned carefully.
But Nuclear Blaze isn’t only about firefighting: the world is packed with secrets, story bits and… cats to save!
Accessibility #
Following the path of Celeste, Nuclear Blaze also offers some fine-tuning of difficulty by allowing players to adjust some rules to their needs. There’s no Easy or Hard mode, but you can consider the default settings as being quite difficult.
Making your gamer life easier is fine, it’s about having fun, so feel free to adjust your in-game settings.
Kid mode #
Nuclear Blaze first started as a game jam entry for Ludum Dare. It was created in 48h and received lots of positive feedback and support from everyone 🙂
My first intention was to create a game my 3yrs old boy could play, as he is a big fan of firefighters. Obviously, the game became more and more complex and quickly turned out to be too difficult for him: I then decided to add a specific “Kid mode”.
The Kid Mode is a special mode in the game, designed with young players in mind, featuring specific rules:
- Specific levels meant to be easy to explore,
- You can’t die,
- Water is infinite,
- Water is auto-aimed,
- Controls are simplified.
- Helicopters and trucks everywhere, because kids love them.
About the “48h jam” version #
“48h jam” version source code (GitHub)
Nuclear Blaze is the sequel to Nuclear Blaze LD, a 48h game created for Ludum Dare game jam.
I definitely spent too much time tweaking the fire effect but I’m pretty happy with the final result anyway 🙂 I couldn’t implement everything I wanted to get closer to the actual theme, but the general idea was to make a game where you really feel that things are getting worse and worse, and out of control at some point.
The initial intent was to make the final levels feel like “you can’t stop the fire anymore, you only have to survive and find your way out”, but this didn’t make it to the 48h game.