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Mega Slow Mole by SlowMoleStudio

2 mins
Games itch.io

A new game for Sega Megadrive/Genesis. **Try the free demo below!**A playful platformer with surprising mechanics and a unique twist; as Slow Mole you can get a checkpoint on any screen, but only if you beat the timer. Each level requires speed and strategy. “The tightest platforming I’ve ever experienced, and in such a good way.
Great art and music, rewarding platforming, and brilliant design. Pure complex beauty wrapped in a simple concept is how I feel about these games.” – Skunky48, retro speedrunner and multiple world record holder.
Purchase unlocks the full digital version of the game. 97 levels of highly challenging but also supremely rewarding gameplay. Listed as in development since it’s still missing the secret levels and a secret ending, but other than that it’s a complete game.

Mega Slow Mole will likely take even seasoned players hours (maybe days) to beat, but the game features an autosave function so don’t worry about turning the game off. Just remember to use the pink warp on the first screen and it’ll take you to your last checkpoint and even remember your total game timer.
Not only that, the game saves records and will display your record timer every time you reach a new area, so you’ll know if you’re on record pace or not. The game timer has been calibrated and tested thoroughly and should be highly accurate as long as you play the game on an NTSC Genesis/Megadrive with a correct update frequency of 59.92274 Hz.
Expected full launch first half of 2024 with upcoming cartridge release.
Download includes Megadrive/Genesis ROM file. Playable using an emulator or flashcarts on actual hardware (or clone consoles as such as the Mega SG).

Sequel to the NES game Slow Mole: https://slowmolestudio.itch.io/slow-mole

More news about Slow Mole: https://twitter.com/SlowMoleStudio
https://www.patreon.com/erikrosenlund
Press kit: https://www.mediafire.com/file/4k4g18q8y2cetem/MegaSlowMole_Presskit.zip/file
Programmed in C using the SGDK toolset.

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