Loco Motive (Game Jam) by Robust Games
Table of Contents
We are re-imagining Loco Motive as a full release for Nintendo Switch & PC! #
Wishlist Loco Motive on Steam #
Loco Motive: Game Jam Edition was a 2-week ‘proof-of-concept’ created as part of AdvXJam 2020, and launched right here on itch.io! ****
Mr. Arthur Ackerman finds himself in the personal employ of Lady Unterwald, an eccentric heiress of the Wald-Bahn rail company.
On the verge of a landmark speech, you’ve been summoned to make a last minute amendment to her Will – aboard her flagship luxury train, The Reuss Express.
Little does Arthur know, he’s about to become embroiled in a murder, a mystery and worst of all… an adventure!
(Psst, guess what! Since AdvXJam 2020 we founded our own studio and are now full-time indie devs! Thank you for playing this version of the game ❤️****With the support of our publisher, Chucklefish, we’re now reimagining Loco Motive from a 2 week proof-of-concept into a full game! We think you’ll be pleasantly surprised by how much is changing – check out our plans and follow along with the game’s development right here.)
“A lot of indie adventure games try to replicate the distinctive feel of classic LucasArts point-and-clickers, but Loco Motive [Game Jam] doesn’t just pull this off; it absolutely nails it..”
– PC Gamer
“The level of polish in Loco Motive [Game Jam] is incredible – with fantastic pixel art animation, intuitive puzzles, a great sense of humor and well written dialogue..It feels a lot like someone’s unearthed a long lost Lucasarts classic.. Highly recommended.”
Instructions #
- Click ground to walk, and objects/characters to interact.
- Move your mouse to the top of screen to open your inventory.
- Equip items by clicking them.
- Use an equipped item by clicking it on an object or character.
- Combine items in your inventory by using one on the other.
- Right Click, or Click empty space to unequip the current item.
Made in 2 weeks for AdvXJam 2020, by: #
Created with PowerQuest for Unity. A 2d adventure game tool, made by
Dave Lloyd (@DuzzOnDrums) https://powerhoof.itch.io/powerquest
Pixel Fonts by Chevy Ray https://chevyray.itch.io/pixel-fonts