It’s Paper Guy! by Paper Team, Rando-Malo (RegisRquoi), Togi, jane-pr, KRAZY FOXXX, Jonas Dutouquet, Marc Enciso
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Feel-good game for children of all ages, It’s Paper Guy! invites you to explore a world entirely made of paper, full of life and cuteness, and to cut it as you please!
Discover the cute hand-drawn aesthetic of Paper Guy’s lively world, solve simple puzzles, and enjoy the innocent pleasure of cutting paper!
Controls #
- ****Move with WASD/ZQSD or arrow keys.
- Click and drag your mouse to draw a line on the screen and release to cut.
- Language selection : cut the flags in the menu (available languages : English, French).
- (If needed, Press R to restart)
Development context #
It’s Paper Guy! is the** final project for our 1st year of Master’s Degree** at Cnam-Enjmin (a french video game university).The objectives set by our university was to create a 10 to 15 minutes interactive experience in about 3 months.The dev was made for the PC platform as it allows us to focus on optimizing It’s Paper Guy! and its mechanics the best way we can in such a short period.We haven’t made any decision yet about whether taking our project forward but who knows?
More about the game #
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Solo puzzle-adventure game in 2.5D, set in a universe fully made of paper.
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Players control Paper Guy, a 2D character in a 3D world.
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Cutting mechanic : main interaction with the game world. Draw a line anywhere on the screen, game elements along the line are cut.
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The game follows the cute adventures of Paper Guy through a series of 5-7 playlets.
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Simple puzzles : blocking situations requiring to combine movement and cutting mechanics to find a way to go through.
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Optional interactions : not story-related, bring diversity to the experience, engage players by allowing them to play around with most of the game world.
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We consider It’s Paper Guy! to be a feel-good game connecting and providing fun to both kids and the ones who remained a child at heart.
Credits #
Thomas Giro – Programmer : Twitter – Itch.io
Malo Dalmier – Game Designer : Twitter – Itch.ioJonas Dutouquet – Game Designer : LinkedIn – Twitter – Portfolio
Jeanne Prigent – 2D Artist : LinkedIn – Twitter – Tumblr
Marc Enciso – Sound Designer : LinkedIn – BandCamp
Mathieu Renard – Project Manager : LinkedIn
Very special thanks to Yvan Giro (Twitter) for his invaluable participation in the initial concept and character design!
Follow us on Twitter @ItsPaperGuy and on Facebook!