fox flux DELUXE by eevee
Table of Contents
fox flux DELUXE is a puzzle-platformer about being a little cartoon fox who turns into things rather easily. Sometimes that’s quite helpful for puzzling and/or platforming! Other times, it is… less helpful.
Along the way you may also contest with elaborate contraptions, play a completely unrelated minigame, or decide to ignore all of that and just grab all the candy in sight. But keep your eye on the prize: you’ve gotta collect enough hearts to rescue your girlfriend, who has been kidnapped by… your girlfriend. The same one, I mean.
about the game #
The game is still a 🚧 work-in-progress 🚧, but there’s a fully functional demo of the first few levels! That should be enough to whet your appetite, and maybe even give you a few hours of running around.
A few features are accelerated so you can play with them early; a few others have been cut out because um I didn’t finish them yet. But the important stuff is there.
The original iteration of this game was fox flux, a jam game from way back in 2017. I’ve been plugging away at this version on and off ever since — and it’s taken a while because I had to take some detours to do stuff like learn to draw. The jam game was very nearly the first pixel art I ever made!
Here is an obligatory bulleted list of features:
- Transform into stuff, and back again (hopefully)
- Solve little puzzles — or avoid little puzzles, if you prefer
- Navigate your way around various thingamajigs that might react to different variants of you in different ways
- Make your way through the world entirely non-violently because what kind of monster would go around stomping on wildlife
- Bump into large bees
- Play an old arcade minigame to earn little bonus artwork
- Visit Star Anise’s shop for the best deals on whatever he found lying around
- Push a big rock
- Collect treasures that go into a satisfying grid where you can look at them
- Wonder how the fuck you’re supposed to get that star
I don’t know when this will be finished — there’s a lot to do, and this is largely a one-fox operation. But if you’re “hype” (as the kids say) you can chip in on my Patreon to get new builds of the game irregularly; tell me when I totally broke something; and even join the secret Discord channel where I’ve already spoiled the plot. You can also check out:
I will likely update the demo with some missing features later on — stuff like music and a useful options menu — but won’t be adding any more levels or story. If you want more of those, you’ll have to either pledge, or wait until I finish!
playing #
The controls are currently a little dubious and can’t be rebound (yet), but I’ve been playing with them for months, so they can’t be that bad! They’re mostly prompted in-game, but in case you forget:
- arrow keys to move
- spacebar to jump + select in menus
- E to interact
- F to use a special ability
- R to use an inventory item
- Esc for menu
- F11 to toggle fullscreen
Gamepads also work, in theory.
The game saves automatically.
known issues #
- Some sound effects and special-purpose music tracks are missing. Making those is hard whoa
- Any art you don’t like is a work in progress
- I didn’t do a Mac or Linux build yet sorry
- It is possible, though considerable effort and ingenuity, to render some levels unwinnable. This is a feature. I’m not your mom
- Personally I think the farm level might be a bit too long but that’s just more game for you to enjoy I guess
tech notes #
Linux, Mac, and 32-bit Windows users: you want to install LÖVE 11.x either from the LÖVE website or your package manager, grab the .love file, and drag the latter onto the former. Or run `love fox-flux-deluxe.love` in a terminal, if appropriate.
Please note that official releases of LÖVE up through 11.4 have a buggy version of LuaJIT that can cause rare but erratic behavior, including sporadic crashes and the complete failure of collision detection. The provided Windows release includes a fix for this bug, and Linux users will most likely have their own more recent copy of LuaJIT.