Delivering Hope (hololive fangame) by David Wu SoftDev
Table of Contents
CURRENT VERSION: v4.0.3 #
WARNING: Do not run version older versions of the game after playing this version. You risk corrupting your save file! #
Get IRyS flying and deliver hope as far as you can in this hololive fangame!
For the best experience, play the downloadable version!
Happy anniversary, IRyS! (July 11th)
Check out IRyS channel on YouTube and follow her on Twitter!!!
How to Play #
Press the button to start aiming. Press the button again to set the launch angle. Press the button once more to set the launch power and yeet!
Left-click to boost up. This will consume a boost charge. Recover boost charges by drinking soda.
Right-click to boost down when downboost charge is at 100% and the arrow appears next to chibiRyS. Hold to aim.
The downboost will slowly recharge while flying at a certain height range. It will also charge a bit when chibiRyS touches meatballs or tofu.
The sun bar will fill up as chibiRyS travels forward in her flight. When full, chibiRyS will enter the Beach zone for a limited time.
The Beach is a high speed area, with horizontal boosts and special abilities that help touch boosts and items more frequently than normal. Use this to gain levels quickly!
Each zone has their own powerups bar. When changing zone, all level up points spent in powerups in the previous zone will be available to use at once. Points spent in consumables are not included.
Controls #
Keyboard
Gamepad
Gamepad: “A” button to boost, “X” button to down boost, “Start” button to pause.
Achievements #
You may unlock achievements by reaching certain conditions while playing. Check the achievements list in the game.
Game Modes #
Classic Mode #
The game can be played in Classic Mode by selecting it in the game start screen. This mode makes the game run as version 1.0.3, removing all the new items and mechanics that were introduced in versions 2.0.0 and up, such as the aerial items, new characters and downwards boost.
If you feel there’s too much going on in the Standard mode and would like a simpler experience, give Classic Mode a try!
Baeless Mode #
This mode is focused on speed. Go as far as possible before the timer reaches zero. There are no level ups in this game as well as no meatballs to slow you down or Bae to stop you. The downboost charge will fill all the time, so use it as much as you can to gain speed.
If you want a short and quick play, give Baeless mode a try!
Gacha Mode #
This mode is all about luck. Every character looks like Bae, so you don’t know if you’ll end your run or get a boost. Everything else works just like Standard mode.
If you’re feeling lucky, give Gacha mode a try!
Credits #
Music: #
Art: #
3D models: #
Translations: #
QA team: #
Disclaimer #
This free game has been created following COVER Corp.’s derivative works guidelines. This is not an official hololive game, it is a fan-made game.
The developer is not endorsed nor affiliated with hololive, COVER Corp, or any of its talents. All holopro talents are ©2016 COVER Corp.
Feel free to livestream this game or create other derived content allowed by COVER Corp.’s derivative works guidelines. Please link back to this page if you do so!
Contact #
If you need to contact me, please write to davidwusoftdev (at) gmail
You can also DM me on twitter