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CivHero by WhaleBunny

3 mins
Games itch.io
Table of Contents

Build a Civilization in 10 Minutes #

Got an itch to build a civilization, but don’t have 8 hours to spend?
Explore the world with your hero, collect resources, build stuff, and compete against other AI-controlled civs in this short-session turn-based civilization-building game.

The Essense of 4X #

CivHero scratches that civilization-building itch with exploration, resource collection, civilization expansion, combat with local monsters, and competition with other AI civilizations, all with a unique focus on a single controllable hero.

Infinite Scenarios #

Each scenario is procedurally generated and seeded with random AI civ leaders.  Every session is unique.

Play on Mobile and Tablets #

Playable on touch devices, including **phones **and tablets.

Like it?  Tell me! #

Please let me know if you like the game.  If people enjoy it and keep playing it, I’ll keep working on it!  Leave a comment here or contact me.

Updates #

#

2023.04.27 – daily challenges and birds! #

  • Daily challenges
  • Birds (collected through playing daily challenges)
  • Replay same scenario
  • UI/UX improvements
  • Many bug fixes and small new features

2022.10.29 – minor improvements #

  • Reveal more resources on start
  • A few small bug fixes and improvements

2022.09.11 – records, many other improvements #

  • A new records screen lets you track performance in various categories
  • Map generation improvements
  • AI improvements
  • Many UI/UX improvements
  • Many bug fixes and small new features

2022.05.15 – civ combat changes, misc improvements #

  • Civ-vs-civ combat has changed in a few ways,
  • AI and balance adjustments
  • Misc. other improvements

2022.03.01 – rules/AI #

  • Trading takes a turn
  • AI is slightly improved (including fixes to tutorial level AI)
  • Import/export progress feature (currently only applies to card collection) (useful on itch.io, where progress may be lost… ☹)
  • Misc. other improvements

2021.05.22 – combat/keyboard improvements #

  • Monster Combat should be less confusing
  • Extensive keyboard support
  • Victory point changes (e.g. cities give 2 points now)
  • Misc. other improvements

2021.03.21 – improvements #

  • Experimental saving feature – turn on in settings
  • Difficulty adjustments
  • Turn structure slightly changed
  • New animations and art
  • Some early placeholder audio
  • Bug fixes and improvements

2020.09.07 – bug fixes and improvements #

  • Fix the issue with extra horse cards bugging out
  • Small visual improvements
  • Small AI improvements
  • Some new map styles
  • Smoother/clearer turn events

2020.05.06 – pets #

  • Your favorite Collectible Cards can now be marked as Pet, and one random pet shows up in the game.  Pets found in game give rewards.
  • Added initial custom scenario option, and another difficulty level
  • Mobile usability improvements
  • Various other UI, art, AI, and gameplay improvements

2020.03.07 – all new art #

  • Finally replaced a bunch of placeholder art with more final art
  • Gameplay and balance changes
  • End-of game results screen (work in progress)
  • Collectible Cards (work in progress)

2019.12.13 – lots of changes #

  • Can unlock the ability to trade resources
  • Much better mobile experience in many ways
  • UI improvements – better sizing, positioning, etc.  World is more visible during game.

2019.10.10 – First itch.io prototype #

Key Future Plans #

Subject to feedback from players…

  • Real audio, continued improvements to art
  • Many bug fixes and gameplay improvements
  • More options in custom game setup
  • Replaying seeded maps
  • Replay feature (review how the game went)
  • Unique Civ Abilities? (e.g. Mao starts with extra science)
  • Long-Arc goals (achievements)
  • More Collectible Cards
  • Unique scenarios
  • Content unlocked through community play

… and many other misc ideas.

Legal #

This project Copyright © 2016-2023 WhaleBunny and Steve Taylor.  All Rights Reserved.  It is OK to show the game in a video or stream.  It’s not OK to host this game or its assets anywhere else.  If you’re interested in collaborating with me on something, please  get in touch.

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