Alchemist by Spellweaver
The game has a Steam page now! Feel free to visit and wishlist.Alchemist is a “traditional” roguelike dedicated to crafting, resource management and world interactivity. It’s heavily inspired by the immersive sim genre.
It’s still an early version and a lot will be added later.
Featuring:
- Unique alchemy system. Raw materials are refined into abstract essences, which are then used in crafts. For example, “something sinister” might be a chain from an old dungeon or a wing of a bat. “Something verdant” might be a young branch, or herbs, or moss. There is no such thing as useless loot in this game.
- Highly interactive environment. Start wildfires, rust metal grates, fell trees and push dangerous creatures into chasms. Use your creativity!
- You are smart, not strong. Overcoming the challenges requires learning, preparation and strategic thinking, not better stats.
- You progress by learning from books, rather than fighting, with an extract from the book accompanying your progress. Learn new recipes and expand your arsenal as you explore the world!
- Infinite procedural areas with a lot of hand-crafted set pieces and little stories wait for you to explore.
- Play the traditional roguelike way, with only one life, or the more relaxed way, with extra lives.
- A lot of reading, for those who enjoy it. A whole library of lore, item descriptions and dialogue. For those who don’t, most of it is optional.
- Original music composed by Ridderick specially for the project. 3D sound effects.
- 64×64 tiles, soft lighting, Purkinje shift, water distortion and all other kinds of eye candy.
- Rains and storms to immerse you into the world.
- Full support for either keyboard or mouse control.
I really love feedback and listen to all of it, even if I don’t always agree. I will be happy to hear your suggestions or criticism.
For development updates, you can subscribe to my youtube channel.
Differences between the free and paid versions:
The free version allows you to play either without extra lives, or with 3 extra lives. The paid (sanctified) version allows you to have infinite lives, and my sincere gratitude.
Aside from that, the “demo” version contains all the same content as the paid one.
Save files, settings, etc are all shared between the two versions. If you ever decide to move from one to the other, nothing will be lost.
Troubleshooting:
If the game looks blurry on Windows, follow this instruction.
If the game crashes or freezes unexpectedly, or the graphics look weird, try changing the settings in the “Troubleshoot” tab in Options->System menu.
If the game freezes when you try to interact with horses (or takes extremely long time to load the map), go to Options->System->Troubleshoot and switch “Complex map colouring” off.
If the loot overlay stays enabled when it shouldn’t, press “Alt” once. This is caused by alt-tabbing while the game is loading.
(for non-Windows version only) If you experience semi-random crashes while running the game under LÖVE 11.4, try loading LÖVE 11.3 instead.