A Witch’s Tale by UMN Pictures Game Studio
Table of Contents
Description: #
Join Lilith on an adventure to defeat monsters in the corrupted forest. Obtain Clovers each time you clear a room, offer it to the Spirit’s Fountain to receive new powers. Use different combination of spells to reach further into the woods. The layout of the forest will change each time you venture into it.
Controls: #
WASD = Movement
Spacebar = Dash
Ctrl = Open Spells Select Menu
Mouse Movement = Aim
Left Click = Primary Spell
Right Click = Secondary Spell
Mouse Scroll = Cycle Spells when Spells Select Menu is open
Escape = Pause
Credits: #
Executive Producer: Kemal Hasan • Andrew Willis
Producer: Pujita Tandiono • Cecillia Tedja
Game Designer: Robert Sunny • Hadi Wongso
Game Programmer: Robert Sunny • Hadi Purnama • William Suanto
Art Director: Kevin Christian M.
Concept Artist: Marlinda Hendri • Juventia Sabrina T. • Hannia Rachma
Visual Development: Juan Chi G. • Sandy Liem
3D Modeler: Antoni Canaka • Nita Komala • Gemma Muhammad N. • Willy Chandra
Rigger: Kevin Pratama
3D Animator: Cecillia Tedja • D. P. Prabantari Utami • Garnish Muhammad • M. Luthfi Rahmansyah • Gracia Novita
VFX Artist: Larry Lijuwardi • Tamara Ana
Music and Sound Effects: Haryanto Sungkono